<span class="category">Ask The Devs</span> <span class="thread">VR Reclaimer Salvage UI</span>
Hey thanks for reporting. This should be an easy fix. I will take a look as soon as i can.
<span class="category">Ask The Devs</span> <span class="thread">VR Reclaimer Salvage UI</span>
Hey thanks for reporting. This should be an easy fix. I will take a look as soon as i can.
<span class="category">General</span> <span class="thread">Looking for Questions: Star Citizen Live, April 16 - Q&amp;A: Inventory &amp; Crafting Update</span>
Hey everyone, We’re back this Thursday, April 16, with a new episode of Star Citizen Live at 15:00 UTC on Twitch. Rick Porter (Design Director), Thorsten Leimann...
<span class="category">Announcements</span> <span class="thread">Star Citizen VR Support - Experimental Release (4.5 PTU)</span>
For any issues please check the game.log file and search for OpenXR. The file can be found where the .exe is. If you can't find OpenXR at all, that means the toggle in...
<span class="category">General</span> <span class="thread">Looking for Questions: Star Citizen Vehicles &amp; Gameplay Q&amp;A</span>
Hi everyone, As part of our Bar Citizen World Tour stop in Xi’an, we’re putting together a pre-recorded Q&A focused on vehicles and their gameplay mechanics, with an...
<span class="category">General</span> <span class="thread">Roadmap Roundup - April 8, 2026</span>
Siege of Orison 2.0 will be our first instanced content experience, as detailed during last year’s CitizenCon Direct. Coming... when we will be ready to talk about it...
<span class="category">General</span> <span class="thread">PayPal on pledge</span>
The issue with PayPal has now been fixed, thanks for your patience! Happy hauling with the Hull B :package:
<span class="category">General</span> <span class="thread">Roadmap Roundup - April 8, 2026</span>
Hello everyone! Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any changes....
<span class="category">General</span> <span class="thread">PayPal on pledge</span>
Hey folks, the team is on it. Thanks for your reports and support! We’ll keep you in the loop.
<span class="category">Announcements</span> <span class="thread">Captains of Industry 2956</span>
Hi everyone, This one's for the haulers, the salvagers, the miners, and all the hard-working folk who keep our 'verse running. Captains of Industry 2956 is here to...
<span class="category">Feedback</span> <span class="thread">[4.7.1 LIVE Feedback] Greycat UTV</span>
Greetings! 4.7.1 introduces the Greycat UTV, a new ground vehicle from Greycat that focuses on simplicity, reliability, and practicality. Compact enough to deploy...
<span class="category">Feedback</span> <span class="thread">[4.7.1 LIVE Feedback] MISC Hull B</span>
Greetings! 4.7.1 introduces a new MISC Hull series ship to the game! The Hull B is the natural progression for haulers whose demand has outgrown their supply, or for...
<span class="category">Spectrum Feedback</span> <span class="thread">Spectrum "not remembering"</span>
Did you notice a pattern or steps that leads to this behaviour ?
<span class="category">General</span> <span class="thread">Stella Fortuna 2956 - "Good Luck, Full Speed, Respawn" Video Contest</span>
Winners :first_place_medal: 1st Place: @bolli51 @SuterPS @The_Floeffel embodied Stella Fortuna's "Good Luck, Full Speed, Respawn" fully, hitting every single box of...
<span class="category">Feedback</span> <span class="thread">Request: Axis recenter keybind/console command</span>
The VJoy deadzone for mouse inputs can be adjusted in the options.
<span class="category">Feedback</span> <span class="thread">Request: Axis recenter keybind/console command</span>
It will just print out the used axis information for every axis directly in the console window ... red means everything at zero, green means some non-zero input.
<span class="category">Focus Testing</span> <span class="thread">[Evocati NDA] Tech-Preview: Transport System Test #1 (Logging update 4.3)</span>
4.3.2025 11581647: Build has been updated today with logging changes to reduce certain log spam Transport System Tech Preview Audience: Evocati (NDA) - Due to...
<span class="category">Feedback</span> <span class="thread">Request: Axis recenter keybind/console command</span>
We've submitted a small debug console command "v_ifcs2_input.dump_raw_axes" which allows you to see what raw input values IFCS is processing. It will be available in...
<span class="category">Spectrum Feedback</span> <span class="thread">Spectrum "not remembering"</span>
Hello, A fix has (finally) been rolled out for Spectrum, let us know if the issue is fixed.